AI Insights · Timothy · January 2025
Top 5 Cartoon Fantasy Games Performance in Sweden Q4 2024
Explore the performance trends of the top 5 cartoon fantasy games in Sweden during Q4 2024, including weekly downloads, revenue, and active user statistics.
During the fourth quarter of 2024, the top 5 cartoon fantasy games on the unified platform in Sweden showcased varied performance trends. This analysis, based on data from Sensor Tower, provides insights into their weekly downloads, revenue, and active users.
Candy Crush Saga from King saw its weekly revenue peak at around $337K in early October, followed by fluctuations that led to a dip to about $245K in late December. Downloads initially hovered around 2.8K but surged to 4.9K by the end of December. Meanwhile, active users largely remained consistent, with numbers ranging from approximately 62K to 67K throughout the quarter.
Pokémon GO, developed by Niantic, Inc., experienced a notable spike in weekly revenue, reaching nearly $297K in mid-November before tapering off to roughly $61K by year-end. Downloads started at around 3.2K and saw a slight decline, finishing at 2.2K. Active users maintained a relatively high base, peaking at over 234K in late October and gradually decreasing to 185K by December's close.
Candy Crush Soda Saga, another title by King, enjoyed stable weekly revenue, peaking at approximately $56K in late December. Downloads remained steady, with a minor increase to 778 by the end of the quarter. Active users showed a slight decline from around 18.8K in November to 18.1K in December.
Toon Blast by Peak Games showed a consistent revenue pattern, peaking at about $31K in late December. Downloads saw a gradual increase, reaching 1.4K mid-December before slightly decreasing towards the end of the year. Active users fluctuated marginally, with figures rising to 13.5K by the end of December.
Dice Dreams™ from SuperPlay experienced revenue fluctuations, peaking at $31K in late December. Downloads were highest at the start of the quarter at 3.1K, declining to 2.2K by December's end. The game maintained a steady active user base, with numbers ranging from 6.2K to 7.6K.
For more detailed insights and trends, additional data can be accessed through Sensor Tower, offering a comprehensive view of these popular games' performances.